Randomness
Random text selection¶
The (either: ) macro can be used to randomly select one word/sentence from a list.
It is (either: "sunny", "cloudy", "rainy") today.
Sample result
Random number selection¶
The (random: ) macro can be used to randomly select an integer number from a particular range.
You have tossed a dice and the result is: (random: 1, 6)
Sample result
Shuffling elements¶
The (shuffled: ) macro can be used to shuffle specific elements.
The password to open the door is: (shuffled: 1, 2, 3, 4, 5, 6)
A shopping list: (shuffled: "tomatoes", "milk", "vegetables")
Sample result
Random text style selection¶
If you wish to randomly select the style for a particular fragment of the text, you can use the (text-style: ) macro and the (either: ) macro. The (either: ) macro can be also combined with other macros, for example the (text-colour: ) macro etc.
(text-style: (either: "italic", "blur", "rumble"))[What style am I?]
Sample result
A random fragment of the story¶
Use the (display: ) macro and the (either: ) macro to show the content of the randomly selected slip (an existing fragment of the story) on another slip. You can do this while selecting questions for the players, combining several other stories into one fragment or selecting which story players shall become familiar with at the beginning of the game (while, for example, there are 3 different stories).
No arrows
Please, note that while using the (display: ) macro, there are no arrows between the slips. Therefore, use this macro carefully – its chaotic use can easily lead to a lot of confusion within your own story.
The content of the initial slip.
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(display: (either: "question 1", "question 2", "question 3"))
Example - an editor view